Titanfall has become something bigger than a multiplayer mech game.
Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is among the most highly anticipated games of 2014, having been shrouded in mystery for nearly three years. The visionaries at Respawn have drawn inspiration from their proven experience in first-person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall.
FAST-PACED ADVANCED COMBAT
The advanced combat techniques of Titanfall give you the freedom to fight your way as both elite assault Pilot and fast, heavily armored Titan.
“The Titan moves with speed and grace normally reserved for general infantry and handles like an extension of the Pilot himself, holding a weapon in a first-person view.” – Game Informer
THE FUTURE OF ONLINE MULTIPLAYER
Introducing the experience that combines fast-paced multiplayer action with the dramatically charged moments of a cinematic universe.
“A next-generation competitive multiplayer title that blurs the lines between traditional online shooters and single-player campaign.” – Game Informer
Players interested in taking part in the closed beta for Titanfall can now register to play the Xbox One and Windows PC versions of the futuristic first-person shooter.
In a release, publisher Electronic Arts confirmed that the beta will launch on Feb. 14. Those who have been selected to take part will be notified by publisher Electronic Arts via email “no later than 11:59 p.m. PT on Feb. 17th.” Registration for the Titanfall beta closes on Friday, Feb. 14 at 4 p.m. PT.
Included in the beta will be three game modes: team-based deathmatch mode Attrition, control point mode Hardpoint Domination and Last Titan Standing, in which “everyone on both teams starts with a titan in a round-based mode that ends when one team has lost all of their titans. There’s no respawning and no replacement titans can be called down.”
Respawn co-founder Vince Zampella announced last week that people won’t need to pre-order Titanfall for beta access; in fact, he said yesterday, doing so “will not help” your chances — not everyone who pre-ordered will get in to the beta.
“We tried but just couldn’t do it,” said Zampella on Twitter. “If it were up to me I would let most of you in (always a few bad apples). Sadly, we have restrictions that we couldn’t avoid.”
Respawn will hand out invites in waves “to make sure it works,” said Zampella. He added that the beta won’t be exclusive to the U.S., and it won’t require EA’s Origin service on Xbox One.
Titanfall is set for release March 11 on PC and Xbox One. The Xbox 360 version, which is being developed by Bluepoint Games, will be available March 25.
It’s thereason many people decided to invest in an Xbox One, and the reason why many others decided to postpone their next-gen console purchase altogether — the finished title won’t arrive until March 11th, and it’s coming to the PC and 360 (360 is slightly delayed until March 25th) too. In the meantime though, the developer behind Titanfall, Respawn Entertainment, is providing early access via a beta and you can sign up for access starting tonight at 9PM ET. The good news is that you don’t need to pre-order the game to get in, but the bad news is that it’s not open to all, so we don’t know how many slots there are to go around. Go ahead and try your luck at the sign-up page — we’ll let you know the URL once it’s posted “shortly before” 9PM ET, according to Respawn founder Vince Zampella.
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The accompanying FAQ answers a few questions you might have about the beta. There’s no Xbox 360 beta planned, once the game is installed on an Xbox One any user on that console can play it, and the beta is available to gamers around the world, although all text will be in English. If you weren’t first to sign up don’t worry, it doesn’t appear to be first-come, first- served. Sign-ups close on the 14th at 7PM ET, and those admitted will be notified via email by midnight pacific time on February 17th.
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